Technical artist [h1.location_city]
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Technical artist • philadelphia pa
- [promoted]
Technical Artist / Shader Developer
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A company is looking for a Technical Artist / Realtime Shader Developer to join on a 12-month contract.
Key Responsibilities
Design and build real-time visual effects, prototypes, and creative tools
Collaborate with designers, producers, creative directors, and engineers to implement Metal-based visual effects
Translate visual concepts into performant, reusable rendering solutions
Required Qualifications
10+ years of experience with real-time graphics and rendering pipelines
Strong shader authoring experience in Metal Shading Language or equivalent
Deep understanding of ray tracing, volumetric rendering, and real-time lighting models
Experience with real-time content creation tools such as Unreal Engine or Unity
Proficient with Git and collaborative development workflows