Talent.com
Rust Software Engineer
Rust Software EngineerAtomic Semi • San Francisco, CA, United States
Rust Software Engineer

Rust Software Engineer

Atomic Semi • San Francisco, CA, United States
[job_card.variable_days_ago]
[job_preview.job_type]
  • [job_card.full_time]
[job_card.job_description]
Atomic Semi Rust Software Engineer

Atomic Semi is building a small, fast semiconductor fab. It's already possible to build this with today's technology and a few simplifications. We'll build the tools ourselves so we can quickly iterate and improve.

We're building a small team of exceptional, hands-on engineers to make this happen. Mechanical, electrical, hardware, computer, and process. We'll own the stack from atoms to architecture. Our team is optimistic about the future and we want to continue pushing the limits of technology.

Smaller is better. Faster is better. Building it ourselves is better.

Atomic was founded by Sam Zeloof and Jim Keller. Sam is best known for making chips in his garage, and Jim has been a leader in the semiconductor industry for the past 40 years.

At Atomic Semi, we're building a fast, small semiconductor fab from the ground up. The software team is responsible for everything that makes the fab runwriting the code that controls, manages, automates, and orchestrates the hardware that powers chipmaking.

About the Role

We are seeking a Rust Software Engineer to help build the next generation of high-performance tools for chip fabrication and design. These tools blend real-time collaboration, computational geometry, GPU-accelerated visualization, simulation, interactive editing, and data processing.

This is a broad, multi-domain, hands-on role. You'll work across everything from low-level systems and data synchronization, to high-performance rendering, rich UI/UX editing tools, and distributed infrastructure. The software you build will help engineers design and understand real, physical systems.

We're open to a range of experience levelsfrom exceptional early-career engineers to senior and staff-level builders. There isn't a single background we're optimizing for. What matters most is that you've already built real things, you love getting close to the metal, and show strong signs of engineering excellence. If you're excited by performance engineering, building complex features from scratch, and learning new domains quickly, this is a great place for you.

A portfolio or GitHub is generally required to apply: show us the things you've built! For us, a good portfolio includes evidence of strong engineering skills and curiosity.

Responsibilities
  • Build deeply interactive editing tools with low-latency, CAD- or Figma-like interfaces for geometry manipulation, routing, annotation, and measurement
  • Develop production-grade Rust software targeting both native and WebAssembly environments
  • Architect real-time collaborative systems, including state synchronization, conflict resolution, and efficient data transmission
  • Implement efficient algorithms for geometry querying, graphs, and routing
  • Build high-performance rendering and visualization pipelines, from GPU-accelerated rendering and spatial indexing to streaming massive datasets, visualizing millions of polygons, or rendering complex 3D fields
  • Continuously profile and optimize CPU, GPU, memory, and network performance to push the limits of responsiveness and scale
  • Own major features end-to-end and work closely with internal users, including process engineers and circuit designers, to deliver powerful, intuitive tools that solve real problems
Required Experience
  • BS in Computer Science, Computer Engineering, or demonstrated exceptional skill in software engineering
  • Strong programming skills in Rust, or significant C++/systems programming experience and a strong desire to learn Rust quickly
  • Solid understanding of systems fundamentals: memory, performance, concurrency
  • Experience building non-trivial software projects from scratch (personal, academic, or professional)
  • Interest in one or more of the following areas: real-time systems, computational geometry, algorithms, computer graphics, visualization
Nice-to-Have
  • Experience with interactive software such as Figma, Blender, Unity, OnShape or other CAD tool, Ableton Live, KiCad, or scientific computing environments
  • Familiarity with WebAssembly or building rich applications
  • Experience with schema evolution, database migrations, or serialization formats like Protobuf
  • Understanding of collaborative or distributed systems (e.g., CRDTs, OT, WebSockets)
  • Exposure to geometry or graph algorithms, optimization, or simulation (including spatial data structures and hierarchical representations)
  • Experience with graphics rendering pipelines (WebGPU, Vulkan, OpenGL)
  • Exposure to advanced 2D/3D visualization, simulation, or novel user interfaces
Working at Atomic Semi

We're an early-stage hardware startup with solid funding, world-class advisors, and a lab/office in San Francisco, CA.

Compensation

Atomic Semi is committed to fair and equitable compensation practices. The annual salary range for this role is $125,000 $195,000. Compensation is determined based on your qualifications and experience. Our total compensation package also includes generous equity in Atomic Semi.

Benefits
  • Medical, Dental, and Vision insurance
  • Generous Paid Time Off inclusive of Holidays and Sick Time
  • Visa Sponsorship
  • Life and Disability Insurance
  • Paid Parental Leave
  • 401(k) retirement plan
  • Weekly Learning & Development opportunities
  • Commuter Benefits including Parking and Late Night Uber rides from the office
  • Lunches daily, Dinners 3x per week, Stocked Office Kitchen with Snacks and Spindrifts

We are an equal-opportunity employer and do not discriminate on the basis of race, religion, national origin, gender, sexual orientation, age, veteran status, disability or other legally protected statuses.

Export Control Analysis: This position involves access to technology that is subject to U.S. export controls. Any job offer made will be contingent upon the applicant's capacity to serve in compliance with U.S. export controls.

[job_alerts.create_a_job]

Rust Software Engineer • San Francisco, CA, United States

[internal_linking.similar_jobs]
Rust Software Engineer

Rust Software Engineer

Atomicsemi • San Francisco, CA, United States
[job_card.full_time]
Atomic Semi is building a small, fast semiconductor fab.It’s already possible to build this with today’s technology and a few simplifications.We’ll build the tools ourselves so we can quickly itera...[show_more]
[last_updated.last_updated_30] • [promoted]
Software Engineer, WebRTC

Software Engineer, WebRTC

Whatnot • San Francisco, CA, United States
[job_card.full_time]
Join the Future of Commerce with Whatnot!.Whatnot is the largest live shopping platform in North America and Europe to buy, sell, and discover the things you love.We're re-defining e-commerce by bl...[show_more]
[last_updated.last_updated_variable_hours] • [promoted] • [new]
Robot Software Engineer (Platform and Backend)

Robot Software Engineer (Platform and Backend)

Planted Solar • Oakland, CA, United States
[job_card.full_time]
Robot Software Engineer (Platform And Backend).Oakland, CA (In Person Only) Full-time.PV is the lowest-cost source of energy generation worldwide.The world must build 3 terawatts of new solar capac...[show_more]
[last_updated.last_updated_variable_days] • [promoted]
Founding Rust Engineer

Founding Rust Engineer

Dioxus Labs • San Francisco, CA, United States
[job_card.full_time]
Work on hard problems with massive ownership and huge reach.Dioxus is looking to hire its first fulltime in-person Rust engineer in San Francisco.We're looking for a "cracked" Rust engineer who's n...[show_more]
[last_updated.last_updated_variable_days] • [promoted]
Software Engineer, Rosetta Stone

Software Engineer, Rosetta Stone

IXL • San Mateo, CA, United States
[job_card.full_time]
Rosetta Stone, the experts in language learning with products that provide an immersive learning experience for 25 languages, is seeking Software Engineers.The ideal candidates will have a passion ...[show_more]
[last_updated.last_updated_variable_days] • [promoted]
Software Engineer, Platform

Software Engineer, Platform

Anthropic • San Francisco, CA, United States
[job_card.full_time]
Anthropic's mission is to create reliable, interpretable, and steerable AI systems.We want AI to be safe and beneficial for our users and for society as a whole.Our team is a quickly growing group ...[show_more]
[last_updated.last_updated_variable_days] • [promoted]
Rust Engineering Lead - Linux and Open Source

Rust Engineering Lead - Linux and Open Source

Canonical • San Francisco, CA, United States
[job_card.full_time]
Rust Engineering Lead – Linux and Open Source.Canonical is a leading provider of open source software and operating systems.Rust across Canonical’s offerings, starting with Ubuntu and other open so...[show_more]
[last_updated.last_updated_30] • [promoted]
Software Engineer, Observability

Software Engineer, Observability

OpenAI • San Francisco, CA, United States
[job_card.full_time]
Join The Engineering Teams That Bring Openai's Ideas Safely To The World!.The applied engineering team works across research, engineering, product, and design to bring Openai's technology to consum...[show_more]
[last_updated.last_updated_variable_hours] • [promoted] • [new]
Software Engineer, Rosetta Stone

Software Engineer, Rosetta Stone

IXL Learning • San Mateo, CA, United States
[job_card.full_time]
Software Engineer, Rosetta Stone.Rosetta Stone, the experts in language learning with products that provide an immersive learning experience for 25 languages, is seeking Software Engineers.The idea...[show_more]
[last_updated.last_updated_variable_hours] • [promoted] • [new]
Software Engineer (Backend)

Software Engineer (Backend)

Heres How She Works • San Francisco, CA, United States
[job_card.full_time]
At Artisan, we're building real AI employees - not copilots, not assistants, but autonomous teammates.She finds and researches leads, writes emails in customers' tone of voice, runs outbound sequen...[show_more]
[last_updated.last_updated_variable_hours] • [promoted] • [new]
Sr. Software Engineer (Backend) - Alameda

Sr. Software Engineer (Backend) - Alameda

Abbott • Alameda, CA, United States
[job_card.full_time]
Senior Software Engineer (Backend).At Abbott, you can do work that matters, grow, and learn, care for yourself and your family, be your true self, and live a full life.Career development with an in...[show_more]
[last_updated.last_updated_variable_days] • [promoted]
Rust Software Engineer

Rust Software Engineer

Atomic Semi • San Francisco, CA, United States
[job_card.full_time]
Atomic Semi is building a small, fast semiconductor fab.It’s already possible to build this with today’s technology and a few simplifications.We’ll build the tools ourselves so we can quickly itera...[show_more]
[last_updated.last_updated_30] • [promoted]
Rust Engineer

Rust Engineer

Tempo • San Francisco, CA, United States
[job_card.full_time]
Tempo is a layer-1 blockchain purpose-built for stablecoins and real-world payments, born from Stripe’s experience in global payments and Paradigm’s expertise in crypto tech.Tempo’s payment-first d...[show_more]
[last_updated.last_updated_30] • [promoted]
Software Engineer

Software Engineer

CHALK INC • San Francisco, CA, United States
[job_card.full_time]
Chalk is building the data platform that powers the future of machine learning applications.We tear down complexity, latency, and scale barriers that have traditionally constrained ML capabilities....[show_more]
[last_updated.last_updated_variable_days] • [promoted]
Software Engineer, Backend

Software Engineer, Backend

Squint • San Francisco, CA, United States
[job_card.full_time]
At Squint, we're building technology that matters.While many tech companies focus on digital-first industries, we've set our sights on empowering the 80% of the global workforce that keeps our worl...[show_more]
[last_updated.last_updated_variable_hours] • [promoted] • [new]
Remote Rust Backend Engineer - High-Performance Systems

Remote Rust Backend Engineer - High-Performance Systems

Labelbox • San Francisco, CA, United States
[filters.remote]
[job_card.full_time]
A tech-focused company is seeking a Rust Developer for a remote position to review AI-generated Rust code and ensure memory safety and performance optimization.The ideal candidate will have 5+ year...[show_more]
[last_updated.last_updated_30] • [promoted]
Semiotic Labs - Rust Engineer

Semiotic Labs - Rust Engineer

deCircle • San Francisco, CA, United States
[job_card.full_time]
We are a team of multidisciplinary experts in artificial intelligence, cryptography, and software engineering who collaborate to build solutions for unsolved problems in web3.We work on challenges ...[show_more]
[last_updated.last_updated_30] • [promoted]
Senior Software Engineer (Rust) San Francisco, US

Senior Software Engineer (Rust) San Francisco, US

Symbolica • San Francisco, CA, United States
[job_card.full_time]
Symbolica is an AI research lab pioneering the application of category theory to enable logical reasoning in machines.We’re a well-resourced, nimble team of experts on a mission to bridge the gap b...[show_more]
[last_updated.last_updated_30] • [promoted]