Talent.com
Sr Destruction and Simulation Animator, Breakables (Contract) Job at Sony Intera
Sr Destruction and Simulation Animator, Breakables (Contract) Job at Sony InteraSony Interactive Entertainment • Los Angeles, CA, United States
[error_messages.no_longer_accepting]
Sr Destruction and Simulation Animator, Breakables (Contract) Job at Sony Intera

Sr Destruction and Simulation Animator, Breakables (Contract) Job at Sony Intera

Sony Interactive Entertainment • Los Angeles, CA, United States
[job_card.30_days_ago]
[job_preview.job_type]
  • [job_card.full_time]
[job_card.job_description]

Overview

Why PlayStation? PlayStation isn't just the Best Place to Play - it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing the PlayStation family of products and services including PlayStation5, PlayStation4, PlayStationVR, PlayStationPlus, acclaimed PlayStation software titles from PlayStation Studios, and more. PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation.

Responsibilities

  • Create sophisticated destruction simulations and breakable assets for in-game use, spanning from small-scale environmental destruction to large-scale cinematic set pieces, maintaining artistic direction and vision through all phases of development
  • Develop and execute procedural destruction workflows using Houdini, creating reusable HDAs (Houdini Digital Assets) and simulation setups that can be efficiently integrated into the game engine and used across multiple projects
  • Model, texture, and animate destruction elements using Maya and Houdini, ensuring seamless integration with existing art pipelines and maintaining consistency with the overall visual style and quality standards
  • Support asset integration, optimization, LODs, and collision for level design
  • Collaborate closely with the Tech Art team to optimize destruction simulations for real-time performance, balancing visual fidelity with technical constraints and frame-rate requirements
  • Partner with Design and Narrative teams to ensure destruction elements serve both narrative and mechanical purposes, creating compelling visual storytelling moments while supporting gameplay objectives
  • Serve as a contributor to the development of artistic techniques and processes utilized to create destruction and simulation assets within the studio, drawing from comprehensive knowledge of physics simulation pipelines and all engine tools and systems
  • Possess strong time management and prioritization skills, collaborating with the Production group to develop task lists, ensuring destruction asset assignments progress in alignment with schedules, milestones, and overall project goals
  • Clearly communicate updates and escalate technical or artistic concerns to appropriate team members and managers while representing the studio professionally in all communications
  • Take ownership of specific destruction categories or simulation types and facilitate requests or information needs regarding any aspect of the destruction creation process

Requirements

  • 5+ years of professional experience in destruction simulation, VFX, or technical animation with demonstrated expertise in creating breakable assets for interactive media
  • Expert proficiency in Houdini for simulation work, including rigid body dynamics, fluid simulations, particle systems, and HDA creation
  • Proficient in Maya for basic modeling, animation, and asset pipeline integration
  • Strong understanding of game engine integration and real-time performance optimization constraints
  • Excellent aesthetic sense with the ability to create physical dynamics, natural phenomena, and impactful destruction sequences
  • Strong communication and organizational skills with the ability to work independently under minimal direction
  • Self-motivated with the ability to adapt to various destruction types and collaborate effectively across multiple departments

Preferred Experience

  • Shipped AAA game(s) or games with high-quality destruction and VFX standards, with demonstrable contribution to destruction systems or breakable content
  • Experience with additional simulation software like Blender, Pull Down It (PDI)
  • Knowledge of scripting languages (Python, MEL, VEX) for pipeline automation and tool creation
  • Understanding of material systems and shader creation for destruction elements, including damage states, debris, and particle effects
  • Experience with motion capture cleanup, rigging, and/or keyframe animation for enhanced destruction storytelling
  • Background in traditional VFX or film industry with transferable skills in large-scale destruction simulation
  • Understanding of physics principles and real-world destruction behavior to inform artistic choices and improve simulation authenticity

Equal Opportunity Statement

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

Candidate Privacy Notice

Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.

Salary and Benefits

Base pay range: $57.98 – $86.92 USD per hour. Benefits include medical, dental, and vision coverage.

#J-18808-Ljbffr
[job_alerts.create_a_job]

Sr Destruction and Simulation Animator, Breakables (Contract) Job at Sony Intera • Los Angeles, CA, United States

[internal_linking.similar_jobs]

Senior Manager, Audio Direction - Unpublished R&D Product

Riot GamesLos Angeles, CA, United States
[job_card.full_time]

At Riot, our Audio Teams are dedicated to creating memorable and enduring sonic experiences for players.Sound is a vital element we use to imbue life into our games, cinematics, esports, albums, an...[internal_linking.show_more]

 • [job_card.promoted]

Senior 3D Visualization and Animation Technical Artist

Sony Corporation of AmericaCulver City, CA, United States
[job_card.temporary]

Sony Group Corporation, based in Tokyo, Japan.Sony Interactive Entertainment LLC, Sony Music Entertainment, Sony Music Publishing and Sony Pictures Entertainment Inc.With some 900 million Sony devi...[internal_linking.show_more]

 • [job_card.promoted]

Manager - Immersive Technologies and Animation Studio (ITAS)

The Aerospace CorporationEl Segundo, CA, United States
[job_card.full_time]

The Aerospace Corporation is the trusted partner to the nation's space programs, solving the hardest problems and providing unmatched technical expertise.As the operator of a federally funded resea...[internal_linking.show_more]

 • [job_card.promoted]

Kforce Technology Staffing is hiring: Remote Senior Designer & Animator - Brand

Kforce Technology StaffingLos Angeles, CA, United States
[filters.remote]
[job_card.full_time]

A leading staffing agency seeks a creative Senior Designer / Animator in Los Angeles.This remote role involves creating high-impact visuals for various media campaigns, requiring 5years of design a...[internal_linking.show_more]

 • [job_card.promoted]

Senior Ride Controls Hardware Engineer (Controls Automation)

Walt Disney ImagineeringGlendale, California, US
[job_card.full_time]

Job Description About The Role & Team Walt Disney Imagineering is the creative force that imagines, designs, and brings to life all Disney theme parks, resorts, attractions, and cruise ships worldw...[internal_linking.show_more]

 • [job_card.promoted]

Senior Technical Gameplay Animator

PlayStation GlobalSanta Monica, CA, United States
[job_card.full_time]

PlayStation isn't just the Best Place to Play - it's also the Best Place to Work.Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and service...[internal_linking.show_more]

 • [job_card.promoted]

Episodic Director - CG Series

Sony Pictures EntertainmentLos Angeles, CA, United States
[job_card.full_time]

Los Angeles, California, United States.The Episodic Director - Series will support the Supervising Director and manage a team of Storyboard Artists and Designers for their respective episodes.Effec...[internal_linking.show_more]

 • [job_card.promoted]

Sr. Manager, Applied AI Engineering

Bio-Rad LaboratoriesLos Angeles, CA, United States
[job_card.full_time]

Shape the future of enterprise AI at Bio-Rad as the Senior Manager, Applied AI Engineering.Reporting to the Director of Emerging Technologies(AI/Automation), you'll lead the technical execution of ...[internal_linking.show_more]

 • [job_card.promoted]

Travel Speech Language Pathologist (SLP) - $2,176 per week in Mission Hills, CA

AlliedTravelCareersMission Hills, CA, US
[job_card.full_time]

AlliedTravelCareers is working with Medical Solutions to find a qualified Speech Language Pathologist (SLP) in Mission Hills, California, 91345!.A facility in Mission Hills, CA is seeking its next ...[internal_linking.show_more]

 • [job_card.promoted]

ADEK

US NavyLong Beach, California, United States
[job_card.part_time]

Modern aircraft carriers are capable of launching aircraft every 20 seconds.That means the flight deck can get pretty busy, so solid management and communication are essential to preventing chaos.A...[internal_linking.show_more]

 • [job_card.promoted]

Travel Surgical Tech - $1811 / Week

AMN Healthcare AlliedVan Nuys, CA, US
[job_card.full_time]

AMN Healthcare Allied is seeking an experienced Surgical Tech for an exciting Travel Allied job in Van Nuys, CA.Shift: 8 hr days Start Date: 05/04/2026 Duration: 13 weeks Pay: $1811 / Week.Job Desc...[internal_linking.show_more]

 • [job_card.promoted]

Senior Technical Animation Designer - Unreal Motion Remote

Thatâ€s No Moon EntertainmentLos Angeles, CA, United States
[filters.remote]
[job_card.full_time]

A game development studio in Los Angeles is seeking a Senior Technical Animation Designer to create and maintain animation systems for AAA titles.This role requires strong knowledge of Unreal Engin...[internal_linking.show_more]

 • [job_card.promoted]

Remote Motion Graphics Animator - Freelance / Contract

AllupLos Angeles, CA, United States
[filters.remote]
[job_card.temporary]

Get notified about new Flash Animator jobs inUnited States.Flash Animator Jobs in United StatesExpression of Interest - Feature Animation, Art DepartmentFreelance Toon Boom Animator-YouTube StudioA...[internal_linking.show_more]

 • [job_card.promoted]

Supervising Director - Series

Sony Pictures AnimationLos Angeles, CA, United States
[job_card.full_time]

The Supervising Director guides a dedicated team of artists while keeping to the style, vision, and creative ambitions required for the project.In this role, you will collaborate with EPs to handle...[internal_linking.show_more]

 • [job_card.promoted]

Animator - Remote

TradeJobsWorkForce90094 Los Angeles, CA, US
[filters.remote]
[job_card.full_time]

Animator Job Duties: Animates realistic, story-driven character actions that are exciting, emotional, and compelling.Animates creatures, props, vehicles, and cameras, as well as actions b...[internal_linking.show_more]

 • [job_card.promoted]

Editor, Sound Design and Audio Engineering

Paramount Global ServicesLos Angeles, CA, United States
[job_card.full_time]

Editor, Sound Design and Audio Engineering.Los Angeles, CA, US, 90038 New York, NY, US, 10036 Creative Los Angeles Full-Time On-Site.WeAreParamount on a mission to unleash the power of content you ...[internal_linking.show_more]

 • [job_card.promoted]

Senior Gameplay Animator -- Remote / Hybrid, Fluid Locomotion

Giant SkullLos Angeles, CA, United States
[filters.remote]
[job_card.full_time]

A creative game studio is seeking a Senior Animator to create expressive animations for their new game.The ideal candidate should have over 5 years of experience in real-time 3D animation, particul...[internal_linking.show_more]

 • [job_card.promoted]

Remote Senior Environment Artist: Unreal Materials Mastery

Disney ExperiencesGlendale, CA, United States
[filters.remote]
[job_card.full_time]

A leading entertainment company is seeking a Senior Environment Artist to develop engaging and innovative game environments.The role involves creating materials and collaborating with a talented te...[internal_linking.show_more]