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Senior Technical Artist - Capture
Senior Technical Artist - CaptureElectronic Arts • Los Angeles, CA, United States
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Senior Technical Artist - Capture

Senior Technical Artist - Capture

Electronic Arts • Los Angeles, CA, United States
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  • [job_card.full_time]
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Locations : Los Angeles - Chatsworth, California, United States of America

Vancouver

Canada

Role ID

212200

Worker Type

Regular Employee

Studio / Department

Work Model

Hybrid

Description & Requirements

Electronic Arts creates next‑level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

EA Create

EA Create is a collective of content production teams partnering with EA Studios game teams to bring outstanding visuals, audio and technology to life. Our teams consist of artists, engineers, technicians, designers and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination and a unified passion for creating amazing visuals, sound and experiences. We’re a diverse team that is unified through collaboration, culture and craft.

Technical Art

Technical Art is the bridge between the art and programming departments, with the capability to understand the nuances of art creation and technical code. Creating pipelines and tools to improve overall efficiency for all departments they're connected to.

Senior Technical Artist - Capture

We are looking for a Senior Technical Artist to lead our Capture Technical Art team, supporting Motion Capture, 3D Scanning, and performance acquisition pipelines. You do not need deep prior Capture‑specific experience but you bring pipeline fluency and an understanding of how data flows across tools, sites, and teams. You will guide a small group of Technical Artists, providing both direct leadership and hands‑on technical contributions.

In your role, you'll report to a Senior Technical Art Director to partner with TADs, Capture Supervisors, Animation, Rigging, Engineering, and global EA Create groups. You'll work with them to maintain efficient, scalable, and well‑documented pipelines for delivering high‑value capture data.

This is a full time hybrid role.

Responsibilities

Manage the Capture Technical Art team

Develop and extend production tools and codebases

Oversee data quality, flow, and pipeline stability across Capture

Partner with Capture leadership to prioritize future development

Work with external partners to coordinate tool development and integration

Collaborate with IT partners to support infrastructure

Collaborate with other Technical Art leaders

Identify and address pipeline inefficiencies

Document workflows, processes, and tool usage

Mentor more junior team members

Qualifications

8+ years of experience in Technical Pipeline Engineering or Technical Artist roles

Expertise in Python development for production systems, APIs, and automation

Expertise with GitLab CI / CD pipeline design, implementation, and optimization

Expertise building and maintaining large‑scale data processing systems

Experience with distributed computing, batch processing APIs, and compute farm orchestration

Experience managing technical teams

Experience with asset processing and content validation

Experience collaborating with IT, engineering, and external partners

Knowledge of containerization (Docker)

Familiarity with modern DCCs (Maya, MotionBuilder, Houdini, Blender, etc.)

Bonus

Familiarity with motion capture or 3D scanning workflows

Experience with Perforce

Experience with PySide

Knowledge of Confluence, Jira, Coda, or similar production tools

Knowledge of AI for code development

Compensation and Benefits

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical / dental / vision insurance, life insurance, disability insurance, and 401(k) to regular full‑time employees. Certain roles may also be eligible for bonus and equity.

In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top‑up to EI / QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental / adoption leave), extended health / dental / vision coverage, life insurance, disability insurance, retirement plan to regular full‑time employees. Certain roles may also be eligible for bonus and equity.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well‑being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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Senior Technical Artist Capture • Los Angeles, CA, United States

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