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Senior Software Engineer - Physics-Based Simulation (GPU)
Senior Software Engineer - Physics-Based Simulation (GPU)Machina Labs • Los Angeles, CA, United States
Senior Software Engineer - Physics-Based Simulation (GPU)

Senior Software Engineer - Physics-Based Simulation (GPU)

Machina Labs • Los Angeles, CA, United States
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  • [job_card.full_time]
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Senior Software Engineer - Physics-Based Simulation (GPU)

Machina Labs is a smart manufacturing company backed by major investors in AI and Deep Tech (Innovation Endeavors, Nvidia NVentures, Lockheed Martin Ventures), founded in 2019 and based in Los Angeles, CA. We are on a mission to build the factory of the future through the development of modular manufacturing solutions that allow our customers to rapidly produce and iterate on their designs utilizing our robotic sheet metal forming platform. Using our first-of-its-kind software and robotics solution, we are delivering unseen innovation to industries such as aerospace, automotive, and space exploration.

Machina Labs is seeking a Senior Software Engineer to lead the development of high-performance, GPU-based simulations that model the physical processes underlying our robotic metal forming platform. This is a deeply technical, high-impact software engineering role, not a research position. You'll be responsible for designing and implementing custom simulation frameworks, from first principles, to accelerate our ML training loops, optimize process control, and build real-time feedback systems. Your work will sit at the heart of the digital twin that powers our next-gen manufacturing system.

Responsibilities

  • Architect and implement GPU-accelerated physics simulations of our robotic forming process
  • Build solvers and simulation kernels using CUDA, C++, or similar low-level tools
  • Collaborate closely with ML and robotics teams to ensure simulation supports real-world fidelity and integration
  • Drive simulation performance optimization, parallelization, and stability tuning
  • Contribute to long-term architecture for differentiable simulation and sim-to-real transfer
  • Write clean, well-tested, and modular code that supports ongoing development by the broader engineering team

What We're Looking For

  • Strong software engineering background, ideally in simulation, modeling, or graphics
  • Experience developing GPU-based solvers or simulation engines (CUDA, WARP, Vulkan, etc.)
  • Deep understanding of physics-based modeling (contact, deformation, dynamics)
  • Proficient in C++, with strong coding and debugging skills in performance-critical environments
  • Familiarity with platforms such as NVIDIA Omniverse, WARP, or custom simulation stacks
  • Degree in Computer Science, Physics, Applied Math, or related STEM field
  • Bonus : Experience in robotics, differentiable simulation, or working with ML systems
  • $165,000 - $200,000 a year. In addition to the provided base salary range, this role also offers performance-based bonuses, comprehensive benefits (Medical, Dental, Vision), PTO, and Stock Options.

    This is a foundational hire. You will build the core simulation engine that enables our AI to learn, our robots to plan, and our systems to adapt to real-world variability. If you're excited about using cutting-edge simulation and GPU programming to solve real industrial problemsthis is the opportunity.

    Machina Labs is an Affirmative Action and Equal Employment Opportunity employer and considers all applicants for employment without regard to race, color, religion, sex, gender identity, gender expression, sexual orientation, national origin, age, disability, or status as a protected veteran in accordance with state and federal law. We endeavor to make the job application process accessible to any and all users. If you have a disability that impacts your ability to complete the job application process and would like to request assistance or a reasonable accommodation, please contact us at (888)444-9777. This contact information is for accommodation requests only, not to inquire about the status of applications.

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    Senior Software Engineer PhysicsBased Simulation GPU • Los Angeles, CA, United States

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