A company is looking for a Character Artist - Photoreal Heads.
Key Responsibilities
Create high-quality 3D human head models with accurate likeness
Sculpt detailed facial forms based on human anatomy
Collaborate with various teams to ensure smooth integration of assets
Required Qualifications
Excellent understanding of human anatomy and facial structure
Proven ability to match realistic head likeness with high accuracy
Strong experience using Texture XYZ maps and scan-based workflows
Expertise with ZBrush for sculpting
Experience with real-time engines (Unreal / Unity)
Character Artist • Austin, Texas, United States