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Sound Designer (Retro Studios)
Sound Designer (Retro Studios)Nintendo of America Inc. • Austin, TX, United States
Sound Designer (Retro Studios)

Sound Designer (Retro Studios)

Nintendo of America Inc. • Austin, TX, United States
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  • [job_card.full_time]
[job_card.job_description]

RETRO STUDIOS:
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Workinghand-in-handwith Nintendo, we craft award-winning titles for the company'scutting-edgeplatforms, blending innovation, artistry, and gameplay excellence.

Our home base is Austin, Texas, a vibrant city known for its creative energy, live music, stunning natural scenery, and forward-thinking culture. With year-round sunshine and endless options for outdoor adventures, Austin offers the perfect backdrop for world-class developers to stay inspired, balanced, and at the top of their game.

DESCRIPTION OF DUTIES:

  • Contribute to all aspects of sound design, implementation, post-production, and audio engineering.
  • Coordinate with game designers and the audio team to reach audio aesthetic goals.
  • Author design briefs and feedback for outsourcing teams.
  • Assist with audio R&D and tool development.
  • Demonstrable passion for developing high quality audio and games.
  • Seek and be open to feedback and suggestions from others.
  • Be flexible and responsive to the needs of the team and value working relationships.
  • Collaborate with other disciplines such as Tech Art, Animation and Design to understand gameplay requirements, technological issues and how they relate to sound design and implementation.
  • Conduct and assist with field recordings.

*This job description outlines primary duties and requirements and is not intended toidentifyall tasks that may be performed; individuals occupying the position maybe requiredto perform other duties.The company may modify job duties from time to time, either in practice or in writing.

SUMMARY OF REQUIREMENTS:

  • 5+ years of industry related experience (with two or more published AAA gamecredits).
  • Extensive knowledge and experience with audio implementation into games, including dynamic runtime systems design and implementation.
  • Extensive audio recording, processing, and mixing skills - particularly with sound effects and dialog.
  • Extensive knowledge and experience with synthesizers and signal filtering techniques.
  • Comfortable defining, tracking, and managing thousands of game assets.
  • Experience with task tracking systems such as Jira, Monday, etc.
  • Excellent PC/Mac skills and proficiency with word-processing, spreadsheet, and database applications.
  • Excellent organization and communication skills.
  • Good work ethic and a positive attitude.

Retro Studios is an equalopportunityemployer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers werepresent, and the communities we call home. We do all of this with kindness, empathy, and respect for each other.

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Sound Designer (Retro Studios) • Austin, TX, United States

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