A company is looking for a Senior Technical Artist (Environment) to create gameplay systems and environments.
Key Responsibilities
Collaborate with gameplay designers, engineers, and artists to develop and implement new game features
Design and build prototypes and proof-of-concept experiences to explore innovative gameplay ideas
Establish and document initial pipelines that can be scaled and refined for full production use
Required Qualifications
Experience as an Environment Technical Artist on at least one shipped game or product
Proficiency in Unreal Engine as a technical artist
Ability to design pipelines and workflows that enhance artist empowerment and production efficiency
Strong problem-solving skills and ability to navigate ambiguity with confidence
Curiosity and adaptability, with a motivation to learn new tools and techniques
Technical Artist • Paterson, New Jersey, United States