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Technical Artist, Animation Systems - UE5 (Sports / Action / Simulation Games)
Technical Artist, Animation Systems - UE5 (Sports / Action / Simulation Games)Refactor Games • Beverly Hills, CA, US
Technical Artist, Animation Systems - UE5 (Sports / Action / Simulation Games)

Technical Artist, Animation Systems - UE5 (Sports / Action / Simulation Games)

Refactor Games • Beverly Hills, CA, US
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  • [job_card.full_time]
[job_card.job_description]

Refactor Games is a AAA sports video game studio. We are developing the next generation of professional football (soccer) video games using Unreal Engine 5.

About the Job :

We are seeking a highly skilled and motivated Technical Artist to help drive and implement our animation systems for our upcoming sports title. The ideal candidate has strong Unreal 5 development skills, a deep understanding of current game animation systems and their approaches, strong communication and collaboration skills, and a keen eye for visual results.

Responsibilities :

Collaborate with animation, programming, and technical teams on the creation and tuning of in-game animation systems in Unreal 5

Refine animation pipelines with an eye for efficiency, visual results, and ease of use

Support animation team with tools and script support as needed

Provide feedback and improvement approaches to in-game features and aesthetics

Create in-game feature testbeds and support rapid system prototyping

Requirements :

5+ years of professional experience creating animation state machines in Unreal engine or equivalent experience

Proven experience shipping high-performance console and / or PC titles

Strong understanding of modern game engine animation systems such as motion matching systems and state machines

Strong understanding of animation and rigging pipelines and software (Maya, Motion Builder)

Excellent communication skills and the ability to collaborate across art and engineering disciplines

Ability to work under pressure and meet tight deadlines

Pluses :

Experience on sports titles

Appreciation of sports and sports games

Experience with Shotgrid, Jira, similar production tracking software

Experience with real-time broadcast presentation

Ability to author temp animations for test systems when needed

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Technical Artist • Beverly Hills, CA, US

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