A company is looking for a Gameplay Programmer (Associate, Mid-Level, or Senior).
Key Responsibilities
Implement gameplay features and tools using C++ based on design documentation
Collaborate with designers, artists, and animators to integrate gameplay mechanics
Debug and optimize technical issues related to gameplay performance
Required Qualifications
Associate Level : 1-3 years of experience, solid foundation in C++, and familiarity with Unreal Engine
Mid-Level : 3-5+ years of experience, at least one shipped title, and strong C++ skills
Senior Level : 5+ years of experience, multiple shipped titles, and deep C++ expertise
Working knowledge of Unreal Engine systems (Blueprints, AI, animation, physics, networking)
U.S. work authorization (no sponsorship required)
Programmer • Vista, California, United States