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Virtual Reality Technology Developer
Virtual Reality Technology DeveloperCGI • Jacksonville, United States
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Virtual Reality Technology Developer

Virtual Reality Technology Developer

CGI • Jacksonville, United States
[job_card.30_days_ago]
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  • [job_card.temporary]
[job_card.job_description]

Position Description :

CGI is seeking a visionary Immersive VR Technology Developer to lead the development of next-generation training simulations, virtual reality applications, and interactive 3D experiences supporting aviation and ground equipment logistics training and operations. This is the highest-level technical role in our digital innovation initiative, requiring expertise in Unreal Engine and / or Unity to create cutting-edge applications that bring logistics-related virtual, augmented, mixed, or extended technologies to enable training in, and to improve execution of, logistics functions supporting warehousing, maintenance, transportation, materiel handling / processing, facility / port, and distribution operations.

You'll pioneer the development of immersive training environments, such as virtual equipment maintenance simulators, and augmented reality applications intended to enhance operational readiness.

This role offers unparalleled opportunities to work at the forefront of military technology innovation, collaborate with subject matter logistics-related and technical experts and engineers, and create solutions that directly impact mission success. Based primarily in Jacksonville. FL, you will have access to, the equipment, facilities, expert operational personnel, and leading technology companies to inform your development-security-operations (DevSecOps) and agile-based development of transformative digital experiences. Possible occasional travel opportunities.

This position is located onsite % Jacksonville, Florida.

US Citizenship is required due to the nature of this government contract.

Your future duties and responsibilities :

Design and develop immersive VR / AR / MR / XR applications using Unreal Engine 5 and / or Unity for logistics training and operations

  • . Create interactive 3D simulations of logistics processes and systems, maintenance procedures, and operational environments
  • . Implement advanced rendering techniques, lighting systems, and visual effects for photorealistic simulations
  • . Develop user interfaces and interaction systems optimized for VR / AR / MR / XR hardware platforms
  • . Integrate real-world data and 3D assets into engine environments for authentic training and operational process & procedure experiences
  • . Program gameplay mechanics, physics simulations, and interactive systems using C++, C#, and Blueprint scripting
  • . Optimize applications for various platforms including PC, mobile devices, and VR / AR / MR / XR headsets
  • . Collaborate with subject matter experts to ensure technical accuracy of simulations
  • . Implement or support networking solutions for multi-user training environments
  • . Develop and maintain custom tools and pipelines for content creation teams
  • . Conduct performance profiling and optimization for complex 3D scenes
  • . Create comprehensive documentation for developed systems and applications
  • . Lead technical reviews and provide guidance on emerging immersive technologies
  • . Support integration with existing training systems and databases
  • . Manage version control and deployment processes for large-scale applications

Required qualifications to be successful in this role :

  • . US Citizenship is required with ability to obtain Secret security clearance (We will sponsor DOD Interim Clearance)
  • . Bachelor's degree in Computer Science, Game Development, Software Engineering, or related technical field, or equivalent experience plus certifications / training certificate(s)
  • . Minimum 2 years of professional experience with Unreal Engine 4 / 5 or Unity development
  • . Expert-level proficiency in C++ programming for Unreal Engine or C# for Unity development
  • . Strong experience with Blueprint visual scripting in Unreal Engine or equivalent visual scripting systems
  • . Deep understanding of 3D graphics programming, shaders, and rendering pipelines
  • . Experience developing one or more VR / AR / MR / XR applications using industry-standard hardware (Oculus, HTC Vive, HoloLens, etc.)
  • . Knowledge of physics engines, collision detection, and real-time simulation systems
  • . Experience with performance optimization techniques for real-time 3D applications
  • . Understanding of 3D mathematics including linear algebra, quaternions, and transformation matrices
  • . Customer-focused and ability to have the Customer's / Users' perspectives
  • . Proficiency with version control systems (Perforce, Git) in team development environments
  • . Strong problem-solving abilities and experience debugging complex real-time applications
  • . Excellent communication skills for technical collaboration and documentation
  • . Ability to work independently and lead technical initiatives
  • . Experience with agile development methodologies and project management tools
  • . Ability to understand the total environment associated with the AR / VR / MR / XR tool development to both conceptualize and then produce operationalized usable outcomes delivering training or operational capabilities and improvements
  • . Ability to critically think, create, and then apply discipline to achieve desired outcomes within the time required
  • Desired qualifications / non-essential skills required :

  • . Experience with both Unreal Engine and Unity platforms
  • . Knowledge of military or aviation systems and procedures
  • . Knowledge of instructional design principles to deliver user-friendly applications and improve user-adoption
  • . Background in game development or interactive entertainment industry
  • . Experience with motion capture systems and animation pipelines
  • . Knowledge of networking and multiplayer system development
  • . Familiarity with cloud computing platforms and scalable architectures
  • . Experience with AI / ML integration in interactive applications
  • . Understanding of human factors and user experience / user interface (UX / UI) design for VR / AR
  • . Knowledge of real-time ray tracing and advanced lighting techniques
  • . Experience with procedural generation and terrain systems
  • . Background in technical art or pipeline development
  • . Leadership experience and ability to mentor junior developers
  • . Experience with streaming and content delivery for large applications
  • . Knowledge of accessibility standards for immersive applications
  • CGI Federal's benefits are offered to eligible professionals on their first day of employment to include :

  • . Competitive compensation
  • . Comprehensive insurance options
  • . Matching contributions through the (k) plan and the share purchase plan
  • . Paid time off for vacation, holidays, and sick time
  • . Paid parental leave
  • . Learning opportunities and tuition assistance
  • . Wellness and Well-being programs
  • CGI is required by law in some jurisdictions to include a reasonable estimate of the compensation range for this role. The determination of this range includes various factors not limited to skill set, level, experience, relevant training, and licensure and certifications. To support the ability to reward for merit-based performance, CGI typically does not hire individuals at or near the top of the range for their role. Compensation decisions are dependent on the facts and circumstances of each case. A reasonable estimate of the current range for this role in the U.S. is $,.00 - $,.00.

    #CGIFederalJob

    #LI-MG4

    #ClearanceJobs

    Skills :
  • C#
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