This role involves working closely with graphics drivers and understanding their interfaces and functionality. You will work with the Windows operating system to leverage hardware capabilities and manage desktop configurations. The primary focus is on backend development, including Windows APIs, inter-process communication, and interaction with graphics interfaces and drivers.
ResponsibilitiesYou will be part of a small team of 8-10 members in Portland, working in a collaborative and supportive environment. Initially, you will train under a retiring team member for six months, gaining a wealth of knowledge and eventually taking over product ownership. The team values employee appreciation and fosters a positive and engaging work atmosphere.
Job Type & LocationThis is a Contract to Hire position based out of Beaverton, OR.
Pay and BenefitsThe pay range for this position is $48.08 - $62.50/hr.
Eligibility requirements apply to some benefits and may depend on your job classification and length of employment. Benefits are subject to change and may be subject to specific elections, plan, or program terms. If eligible, the benefits available for this temporary role may include the following: • Medical, dental & vision • Critical Illness, Accident, and Hospital • 401(k) Retirement Plan – Pre-tax and Roth post-tax contributions available • Life Insurance (Voluntary Life & AD&D for the employee and dependents) • Short and long-term disability • Health Spending Account (HSA) • Transportation benefits • Employee Assistance Program • Time Off/Leave (PTO, Vacation or Sick Leave)
Workplace TypeThis is a hybrid position in Beaverton,OR.
Application DeadlineThis position is anticipated to close on Mar 6, 2026.
Graphics Developer • Beaverton, Oregon, USA