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Notodoanimacion is hiring: External Development Environment Artist Electronic Ar
Notodoanimacion is hiring: External Development Environment Artist Electronic ArNotodoanimacion • Battlefield, MO, United States
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Notodoanimacion is hiring: External Development Environment Artist Electronic Ar

Notodoanimacion is hiring: External Development Environment Artist Electronic Ar

Notodoanimacion • Battlefield, MO, United States
[job_card.30_days_ago]
[job_card.job_description]

Electronic Arts busca un Environment Artist para unirse a su equipo en DICE, en un modelo de trabajo híbrido en Estocolmo, Suecia. Esta posición se centra en colaborar con equipos globales de co-desarrollo para crear entornos inmersivos y de alta calidad para la franquicia Battlefield, especialmente en mapas multijugador a gran escala.

Si quieres más ofertas de empleo de Environment Artist 3D 👈 ENTRA AQUÍ

Descripción del Puesto

Electronic Arts crea experiencias de entretenimiento de próxima generación que inspiran a jugadores y fans en todo el mundo. El equipo de Battlefield, compuesto por cuatro estudios de clase mundial, trabaja unido para definir el futuro de esta franquicia de shooters en primera persona.

DICE, con oficinas en Estocolmo y Gotemburgo, fomenta la diversidad y la colaboración para desbloquear el potencial creativo en el futuro de Battlefield. Se busca un artista de entornos creativo y colaborativo que trabaje estrechamente con socios de co-desarrollo para crear mundos impresionantes y detallados.

El rol implica no solo entregar visuales de alta calidad, sino también construir relaciones creativas sólidas entre estudios, reportando al director de arte y contribuyendo a la excelencia visual mediante comunicación clara y objetivos compartidos.

Responsabilidades

  • Colaborar diariamente con equipos globales de co-desarrollo, redactando briefs visuales, ofreciendo feedback y alineando la dirección creativa.
  • Participar en revisiones de arte regulares con equipos internos y externos para asegurar calidad y objetivos compartidos.
  • Trabajar en conjunto con diseñadores de niveles, artistas de iluminación y equipos técnicos para garantizar que los entornos soporten las necesidades de jugabilidad y rendimiento.
  • Identificar áreas clave del mapa donde enfocar esfuerzos para alcanzar la calidad objetivo.
  • Compartir conocimientos y fomentar una cultura positiva, inclusiva y basada en el feedback.
  • Diseñar y construir mundos de juego realistas e inmersivos, desde paisajes amplios hasta espacios de combate optimizados para multijugador.

Perfil del Candidato

  • Comunicador claro y proactivo, que disfruta colaborar con equipos externos y valora el éxito compartido.
  • Apasionado por el trabajo en equipo, el aprendizaje continuo y la mejora del trabajo colectivo.
  • Artista de entornos creativo con buen ojo para el espacio, la narrativa visual y el ambiente.
  • Experiencia de 2 a 4 años en arte de entornos o niveles para juegos AAA, preferiblemente shooters FPS y entornos naturales.
  • Experiencia en creación de assets y workflows de construcción de mundos, incluyendo fotogrametría y desarrollo de entornos a gran escala.
  • Fuertes habilidades en composición, layout de escenas y storytelling visual.
  • Conocimiento técnico de juegos multijugador, especialmente en rendimiento, colisiones y layout.
  • Experiencia en procesamiento de datos Lidar y transformación en assets optimizados para juegos.
  • Valor añadido: familiaridad con el mundo y la identidad visual de Battlefield.
  • Valor añadido: experiencia con herramientas procedurales para crear paisajes naturales visualmente impactantes.

Sobre Electronic Arts

Electronic Arts cuenta con un extenso portafolio de juegos y experiencias, con presencia global y múltiples oportunidades. Valoran la adaptabilidad, resiliencia, creatividad y curiosidad, ofreciendo liderazgo que potencia el desarrollo personal y espacios para el aprendizaje y la experimentación.

Su enfoque integral en beneficios abarca bienestar físico, emocional, financiero, profesional y comunitario, con paquetes adaptados a necesidades locales que incluyen cobertura sanitaria, apoyo mental, ahorro para la jubilación, permisos pagados, licencias familiares, juegos gratuitos y más.

EA es un empleador que ofrece igualdad de oportunidades, tomando decisiones sin discriminación por raza, género, orientación sexual, edad, discapacidad u otras características protegidas por ley, y ofrece adaptaciones para personas con discapacidad.

Si quieres más ofertas de empleo de Animación, 3D, VFX y Arte digital 👈 ENTRA AQUÍ

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Notodoanimacion is hiring: External Development Environment Artist Electronic Ar • Battlefield, MO, United States

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