Software Engineer, C++ Systems
Location : On-site San Francisco, CA
About the Role
Were seeking a highly skilled Software Engineer (C++ Systems) to join our client's team and help build the core of our GPU virtualization platform. This role is ideal for engineers who thrive on microsecond-level performance optimization, enjoy working deep in complex C++ systems, and are motivated by building foundational infrastructure that directly impacts customers.
Youll play a critical role in scaling our platform as we serve a rapidly growing customer base, owning production systems from day one and tackling technically demanding challenges at the forefront of GPU infrastructure.
What Youll Do
- Optimize performance of our C++ GPU virtualization library at the systems level
- Research and develop solutions for GPU oversubscription, checkpointing, and distributed GPU clusters
- Support new hardware and software architectures with a deep, end-to-end understanding of the stack
- Debug low-level systems in production environments
- Diagnose and resolve performance issues in machine learning workloads
- Collaborate closely with the CTO on advanced systems design and implementation
Required Experience
Proven experience building and operating low-level systems in production environmentsBackground working with compilers, kernels, or networking protocolsDemonstrated ability to trace and resolve performance issues across complex systemsTechnical Skills
Expert-level C++ proficiency (Rust experience is acceptable, though primary development will be in C++)Experience optimizing C++ and NIC performanceStrong systems-level debugging and performance analysis skillsEducation
Degree in Computer Science or a related field from a top-tier programStrong academic performance (3.7+ GPA)Soft Skills
Ability to deliver high-quality output quickly in an early-stage startup environmentComfortable taking full ownership of critical production systemsThrives in ambiguous, high-impact problem spacesCompany & Opportunity
Building GPU virtualization software that dramatically improves GPU efficiencyOperating a fast-growing GPU cloud, scaling from $0 to $500K in revenue in just six monthsBacked by Y Combinator and a recently closed $4.5M Seed roundJoin as employee #5 at a pivotal moment : productmarket fit validated and scaling rapidlyWork directly with the CTO on systems challenges few startups get to tackleThis is a hardcore C++ systems role focused on GPU virtualization, performance tuning, production debugging, and advanced researchExpect ownership, impact, and problems that demand top 0.1% technical skillWhy This Role
If you love squeezing performance out of low-level systems, enjoy working at the intersection of GPUs, distributed systems, and production infrastructure, and want to help scale a breakthrough platform at an early stage, this role offers a rare and exciting opportunity.