Talent.com
Sr Destruction and Simulation Animator, Breakables (Contract) Job at PlayStation
Sr Destruction and Simulation Animator, Breakables (Contract) Job at PlayStationPlayStation Network • Los Angeles, CA, United States
Sr Destruction and Simulation Animator, Breakables (Contract) Job at PlayStation

Sr Destruction and Simulation Animator, Breakables (Contract) Job at PlayStation

PlayStation Network • Los Angeles, CA, United States
[job_card.30_days_ago]
[job_preview.job_type]
  • [job_card.full_time]
[job_card.job_description]

Sr Destruction and Simulation Animator, Breakables (Contract)

Why PlayStation?

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly‑owned subsidiary of Sony Group Corporation.

Join the award‑winning team that created God of War

Santa Monica Studio is seeking an experienced breakables animator for the development of a new unannounced title!

This is an opportunity to contribute to the artistic vision and development of our products, with a specialized focus on creating high‑quality destruction simulations and breakable assets for both cinematics and gameplay.

As a Senior Destruction and Simulation Animator, you will effectively collaborate with a wide range of development team members outside of your direct discipline, such as the Art Director, VFX Supervisors, Technical Artists, Animators, Programmers, and Producers, to achieve artistic goals and technical implementation in relation to design and technological considerations.

Responsibilities

  • Create sophisticated destruction simulations and breakable assets for in‑game use, spanning from small‑scale environmental destruction to large‑scale cinematic set pieces, maintaining artistic direction and vision through all phases of development
  • Develop and execute procedural destruction workflows using Houdini, creating reusable HDAs (Houdini Digital Assets) and simulation setups that can be efficiently integrated into the game engine and used across multiple projects
  • Model, texture, and animate destruction elements using Maya and Houdini, ensuring seamless integration with existing art pipelines and maintaining consistency with the overall visual style and quality standards
  • Support asset integration, optimization, LODs, and collision for level design
  • Collaborate closely with the Tech Art team to optimize destruction simulations for real‑time performance, balancing visual fidelity with technical constraints and frame‑rate requirements
  • Partner with Design and Narrative teams to ensure destruction elements serve both narrative and mechanical purposes, creating compelling visual storytelling moments while supporting gameplay objectives
  • Serve as a contributor to the development of artistic techniques and processes utilized to create destruction and simulation assets within the studio, drawing from comprehensive knowledge of physics simulation pipelines and all engine tools and systems
  • Possess strong time management and prioritization skills, collaborating with the Production group to develop task lists, ensuring destruction asset assignments progress in alignment with schedules, milestones, and overall project goals
  • Clearly communicate updates and elevate technical or artistic concerns to appropriate team members and managers while representing the studio professionally in all communications
  • Take ownership of specific destruction categories or simulation types and facilitate requests or information needs regarding any aspect of the destruction creation process

Requirements

  • 5+ years of professional experience in destruction simulation, VFX, or technical animation with demonstrated expertise in creating breakable assets for interactive media
  • Expert proficiency in Houdini for simulation work, including rigid body dynamics, fluid simulations, particle systems, and HDA creation
  • Proficient in Maya for basic modeling, animation, and asset pipeline integration
  • Strong understanding of game engine integration and real‑time performance optimization constraints
  • Excellent aesthetic sense with the ability to create physical dynamics, natural phenomena, and impactful destruction sequences
  • Strong communication and organizational skills with the ability to work independently under minimal direction
  • Self‑motivated with the ability to adapt to various destruction types and collaborate effectively across multiple departments
  • Preferred Experience

  • Shipped AAA game(s) or games with high‑quality destruction and VFX standards, with demonstrable contribution to destruction systems or breakable content
  • Experience with additional simulation software like Blender, Pull Down It (PDI)
  • Knowledge of scripting languages (Python, MEL, VEX) for pipeline automation and tool creation
  • Understanding of material systems and shader creation for destruction elements, including damage states, debris, and particle effects
  • Experience with motion capture cleanup, rigging, and / or keyframe animation for enhanced destruction storytelling
  • Background in traditional VFX or film industry with transferable skills in large‑scale destruction simulation
  • Understanding of physics principles and real‑world destruction behavior to inform artistic choices and improve simulation authenticity
  • Salary

    At SIE, working with our partners, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.

    Please note that the individual base pay range may vary based on job‑related factors which may include knowledge, skills, experience, and location.

    In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more.

    The estimated base pay range for this role is listed below, this is an hourly rate.

    $57.98 - $86.92 USD

    Equal Opportunity Statement

    Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.

    We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

    PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

    #J-18808-Ljbffr

    [job_alerts.create_a_job]

    Animator • Los Angeles, CA, United States

    [internal_linking.similar_jobs]
    Senior Animator – UE5 (Sports / Action / Simulation Games)

    Senior Animator – UE5 (Sports / Action / Simulation Games)

    Refactor Games • Beverly Hills, CA, United States
    [job_card.full_time]
    Refactor Games is a AAA sports video game studio.We are developing the next generation of professional football (soccer) video games using Unreal Engine 5. We are seeking a highly skilled and talent...[show_more]
    [last_updated.last_updated_30] • [promoted]
    Gamers Outreach Player 2 Volunteers for Luskin Ortho Institute

    Gamers Outreach Player 2 Volunteers for Luskin Ortho Institute

    Gamers Outreach Foundation Inc • Hawthorne, CA, United States
    [job_card.full_time]
    We are Gamers Outreach, a nonprofit organization that provides entertainment and recreational experiences to children in hospitals through video games, and we are looking for volunteers to join us ...[show_more]
    [last_updated.last_updated_variable_days] • [promoted]
    Creative Development Intern, Primetime / Adult Animation, Prime Video & Amazon MGM Studios

    Creative Development Intern, Primetime / Adult Animation, Prime Video & Amazon MGM Studios

    Amazon • Culver City, CA, United States
    [job_card.full_time]
    Amazon internships are full-time positions, and interns should expect to work Monday-Friday, up to 40 hours per week typically between 8am-5pm. Specific team norms around working hours will be commu...[show_more]
    [last_updated.last_updated_variable_days] • [promoted]
    Associate Lighting and Projection Supervisor

    Associate Lighting and Projection Supervisor

    InsideHigherEd • Los Angeles, California, United States
    [job_card.full_time]
    We are committed to bringing world-class university research to the grand challenges facing the world of theater and performance today by fostering an ever-diversifying community of playwrights, de...[show_more]
    [last_updated.last_updated_variable_hours] • [promoted] • [new]
    Principal Animator - UE5 (Sports / Action / Simulation Games)

    Principal Animator - UE5 (Sports / Action / Simulation Games)

    Refactor Games • Beverly Hills, CA, US
    [job_card.full_time]
    Refactor Games is a AAA sports video game studio.We are developing the next generation of professional football (soccer) video games using Unreal Engine 5. We are seeking a highly skilled and talent...[show_more]
    [last_updated.last_updated_variable_days] • [promoted]
    Animator - Remote

    Animator - Remote

    TradeJobsWorkForce • 90004 Los Angeles, CA, US
    [filters.remote]
    [job_card.full_time]
    Animator Job Duties : Animates realistic, story-driven character actions that are exc...[show_more]
    [last_updated.last_updated_30] • [promoted]
    Senior Technical Sound Designer - Treyarch (Los Angeles)

    Senior Technical Sound Designer - Treyarch (Los Angeles)

    Activision Blizzard • Los Angeles, CA, United States
    [job_card.full_time] +1
    Senior Technical Sound Designer - Treyarch (Los Angeles).Treyarch is looking for a dedicated and passionate.Call of Duty franchise audio teams across our game modes, from Campaign to Zombies to Mul...[show_more]
    [last_updated.last_updated_variable_days] • [promoted]
    Senior Additive Simulation Engineer

    Senior Additive Simulation Engineer

    Relativity Space • Long Beach, CA, United States
    [job_card.full_time]
    At Relativity Space, we're building rockets to serve today's needs and tomorrow's breakthroughs.Our Terran R vehicle will deliver customer payloads to orbit, meeting the growing demand for launch c...[show_more]
    [last_updated.last_updated_variable_days] • [promoted]
    Sr. Manager, F&S, Games

    Sr. Manager, F&S, Games

    Netflix, Inc. • Los Angeles, CA, United States
    [job_card.full_time]
    Netflix is one of the world's leading entertainment services, with over 300 million paid memberships in over 190 countries enjoying TV series, films and games across a wide variety of genres and la...[show_more]
    [last_updated.last_updated_1_day] • [promoted]
    Sr Solutions Engineer

    Sr Solutions Engineer

    Disneyland Hong Kong • Santa Monica, CA, United States
    [job_card.full_time]
    Disney Entertainment & ESPN Product and Technology (DEEP&T) Ad Platforms is responsible for delivering global advertising technology solutions for Disney's Linear & Addressable channels, brands and...[show_more]
    [last_updated.last_updated_30] • [promoted]
    Principal Ride Control Hardware Engineer (Controls Automation)

    Principal Ride Control Hardware Engineer (Controls Automation)

    Walt Disney Imagineering • Glendale, California, United States
    [job_card.full_time]
    About The Role & Team Walt Disney Imagineering is the creative force that imagines, designs, and brings to life all Disney theme parks, resorts, attractions, and cruise ships worldwide.Working acro...[show_more]
    [last_updated.last_updated_30] • [promoted]
    Junior Previs Animator

    Junior Previs Animator

    Dreamscape Learn • Culver City, CA, US
    [job_card.full_time]
    [filters_job_card.quick_apply]
    Dreamscape Learn, a leader in immersive virtual reality education, is seeking an enthusiastic.You’ll create engaging animations for camera, characters, creatures, and environments that make learnin...[show_more]
    [last_updated.last_updated_variable_days]
    Pediatric Occupational Therapist

    Pediatric Occupational Therapist

    Brightside Speech Therapy • Long Beach, CA, US
    [job_card.part_time]
    Brightside Speech Therapy is an in-home and in-school pediatric therapy clinic that serves families in Contra Costa County. We are growing rapidly and are excited to add a personable, motivated pedi...[show_more]
    [last_updated.last_updated_30] • [promoted]
    Physical Therapist - Foreign Trained Sponsorship Available

    Physical Therapist - Foreign Trained Sponsorship Available

    Interstate Therapy Solutions • Van Nuys, CA, United States
    [job_card.full_time]
    Physical Therapist - $5000 Retention / Sign on Bonus - Foreign Trained Sponsorship Available.Interstate Therapy Solutions is a part of the Confluent Health family of physical and occupational therapy...[show_more]
    [last_updated.last_updated_30] • [promoted]
    Animator Contractor

    Animator Contractor

    VirtualVocations • Van Nuys, California, United States
    [job_card.full_time]
    A company is looking for a Designer - Chile Contractor pool.Key Responsibilities Creating animated 2D or 3D animation videos using After Effects Organizing assets in a standard file structure an...[show_more]
    [last_updated.last_updated_variable_days] • [promoted]
    Sr Manager, Content Planning

    Sr Manager, Content Planning

    Sony Pictures Entertainment • Culver City, CA, US
    [job_card.full_time]
    The Content Strategy and Acquisitions team within the Global TV distribution organization at Sony Pictures has an opening for a Director. The team works across SPE's content partners and global sale...[show_more]
    [last_updated.last_updated_30] • [promoted]
    Sr. Manager, Intellectual Property Security

    Sr. Manager, Intellectual Property Security

    Funko • Burbank, CA, United States
    [job_card.full_time]
    Funko Overview Welcome to the Funko-verse, a world built on pure imagination, a land governed by the philosophy that stories matter, a universe comprised of characters from countless fandoms, a ga...[show_more]
    [last_updated.last_updated_1_day] • [promoted]
    3D Animator

    3D Animator

    Hidonix Industries • Santa Monica, CA, US
    [job_card.full_time]
    D Technical Animator at Hidonix Inc.Full comprehensive health package.Technical Animator Job Description (Unity Focused). The Technical Animator serves as a vital link between art and engineering, r...[show_more]
    [last_updated.last_updated_1_day] • [promoted]