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Graphics Power Analysis & Optimization Engineer
Graphics Power Analysis & Optimization EngineerApple Inc. • Santa Clara, CA, United States
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Graphics Power Analysis & Optimization Engineer

Graphics Power Analysis & Optimization Engineer

Apple Inc. • Santa Clara, CA, United States
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  • [job_card.full_time]
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Graphics Power Analysis & Optimization Engineer

Santa Clara, California, United States Hardware

Do you love creating elegant solutions to highly complex challenges? As part of our Silicon Technologies group, you’ll help design and manufacture our next‑generation, high‑performance, power‑efficient processor, system‑on‑chip (SoC)! You’ll ensure Apple products and services can seamlessly handle the tasks that make them beloved by millions. Joining this group means you’ll be crafting and building the technology that fuels Apple’s devices. Together, we enable our customers to do all the things they love with their devices! We are looking for a talented and creative engineer to support the power activity of Apple best‑in‑class GPU development.

Description

For this role, the candidate must have strong analytical skills and background in power, micro‑architecture and scripting to support the following activities on GPU designs:- Create early power estimation, power targets and perform what‑if analysis at architectural evaluation stage. - Support RTL and gate‑level power rollup and analysis. - Analyze various GPU workloads to identify power reduction opportunities. - Evaluate and implement power optimizations in both RTL and gates. - Identify the best power sign‑off tests to improve power analysis coverage. - Develop flows & heuristics to accelerate power triage on large power data sets.

Minimum Qualifications

  • Experience with low power microarchitecture and implementation.
  • Experience with scripting in Python.
  • Experience with PowerArtist and/or PTPX.
  • BS degree and minimum of 3+ years of relevant experience.

Preferred Qualifications

  • Experience in writing, simulating and debugging RTL designs.
  • Knowledge of digital logic design principles including power and timing implications.
  • Knowledge in GPU pipeline.
  • Excellent communication skills, self‑motivated and organized.

At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $147,400 and $272,100, and your base pay will depend on your skills, qualifications, experience, and location.

Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.

Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant .

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Graphics Power Analysis & Optimization Engineer • Santa Clara, CA, United States

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