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Remote Godot Game Engine expert

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[job_card.full_time]

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Remote Godot Game Engine expert

Remote Godot Game Engine expert

Micro1Rye Brook, New York, US
[job_card.1_day_ago]
[job_preview.job_type]
  • [job_card.full_time]
  • [filters.remote]
[job_card.job_description]

Godot Game Engine expert

$50 - $120/hourpay

Required Skills

Godot
Game Development
About micro1
micro1 is a data engine that helps AI labs train foundational models and enterprises build AI agents. We provide frontier evaluations and reinforcement learning environments used to improve LLM capabilities, as well as contextual evaluations used to monitor and improve AI agents in enterprise settings. Our data engine includes an AI recruiter agent that sources and vets domain experts, a data platform that enables rapid production of high-quality training data, and a pipeline performance system that ensures both quality and velocity.
Our goal is to have 1 billion people doing meaningful work by contributing their expertise to the development of frontier AI models. We’ve raised $40M+ in funding, and our AI recruiter has powered more than 1 million AI-led interviews as our global network of experts expands to form the human intelligence layer for AGI.

Job Description

Job Title: Godot Game Engine Expert


Job Type: Contract


Location: Remote


Job Summary

Join our customer's team as a Godot Game Engine expert, where you will have the opportunity to work on cutting-edge interactive experiences in a dynamic and collaborative environment. You will leverage your deep knowledge of Godot to drive the technical direction of game projects, ensuring robust architecture and seamless gameplay. This position is ideal for professionals passionate about creating high-quality games and excelling in both communication and technical domains.


Key Responsibilities

  1. Design, implement, and optimize gameplay systems and features using the Godot Game Engine.
  2. Collaborate closely with designers, artists, and other developers to deliver polished and engaging player experiences.
  3. Architect and maintain clean, scalable, and well-documented codebases.
  4. Troubleshoot and resolve complex technical issues throughout the development lifecycle.
  5. Contribute to the evaluation and selection of technical solutions and tools related to the Godot ecosystem.
  6. Mentor and support team members in best practices, Godot workflows, and robust coding standards.
  7. Participate actively in sprint planning, code reviews, and quality assurance processes.


Required Skills and Qualifications

  1. Deep expertise with the Godot Game Engine (GDScript, C#, or VisualScript).
  2. Proven track record of shipping commercial or high-quality independent titles using Godot.
  3. Strong understanding of 2D/3D game development pipelines, asset integration, and performance optimization.
  4. Ability to communicate complex technical concepts clearly in both written and verbal form.
  5. Experience collaborating in a remote, distributed team environment.
  6. Solid problem-solving abilities and passion for learning new technologies.
  7. Demonstrated ability to produce clean, maintainable, and efficient code.


Preferred Qualifications

  1. Experience contributing to open-source Godot projects or plugins.
  2. Background in gameplay, UI/UX, or multiplayer networking systems.
  3. Exposure to agile development methodologies and tools.