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Process engineer Jobs in Murrieta, CA

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Process engineer • murrieta ca

Last updated: 3 hours ago

Remote Frontend Engineer - AI Trainer ($90-$90 per hour)

MercorTemecula, California, US
$90.00 hourly
Remote
Full-time

About the work** We're building a high-quality dataset of human preference judgments on AI-generated frontend code.Each task hands you a reference web page — crawled from the real internet, deliver... Show more

Senior Software Engineer

ProsumTemecula, CA, US
$150,000.00 yearly
Full-time
Quick Apply

Cryptography & Systems Development.Senior Software Engineer / Technical Leader (Individual Contributor).C/C++, Cryptography, Python, Linux/POSIX, Systems Programming.Secure software, cryptograp... Show more

Junior Accountant

ProSitesMurrieta, CA, United States
Full-time

Completes cash disbursements and controls expenses through the adherence of company policies by administering the receipt, processing, validation, and reconciliation of Purchase Orders, Vendor Invo... Show more

Junior Network Engineer

Telispree CommunicationsTemecula, California, United States
$80,000.00 yearly
Full-time
Quick Apply

We're looking for a Junior Network Engineer to join our field team, working alongside experienced engineers on large-scale installations.This is a hands-on role — you'll be on-site, learning by doi... Show more

Project Manager - Transportation/Traffic

Kimley-HornTemecula, CA, United States
$140,000.00 yearly
Full-time

Transportation Engineer/Project Manager.Kimley-Horn's Temecula office is seeking a Transportation Engineer/Project Manager with 10+ years of experience to join their Transportation Planning and Tra... Show more

Mechanical Engineer – Onshore Reliability

Hudson ManpowerMurrieta, CA, US
Full-time

Mechanical Engineer – Onshore Reliability.Bachelor’s Degree in Mechanical Engineering.Oil & Gas / Refinery (Onshore).The Mechanical Engineer – Onshore Reliability will be responsible for improv... Show more

Technician II

Techlink Systems Inc.Temecula, CA, United States
Full-time
Quick Apply

Job Title: Technician II<br /> Location (On-site, Remote, or Hybrid?): Temecula, CA (onsite)<br /> Contract Duration: Contract until 10/04/2027<br /> Working hours: 3rd shift:... Show more

Roadway Worker In Charge (RWIC)

National Railroad Safety Services, Inc. (NRSS)Temecula, CA, USA
$28.00 hourly
Full-time +1
Quick Apply

Roadway Worker In Charge (RWIC).Yes, travel is expected for this position (50% - 85% on average).Negotiable, based on skills and experience.National Railroad Safety Services, Inc.NRSS) is a certifi... Show more

Specialist, Electrical Engineer

L3Harris TechnologiesSAN PEDRO HILL, California, United States
$92,500.00 yearly
Full-time

L3Harris is dedicated to recruiting and developing high-performing talent who are passionate about what they do.Our employees are unified in a shared dedication to our customers’ mission and quest ... Show more

 • Promoted • New!

Remote Process improvement / SOPs Evaluator - AI Trainer ($80-$120 per hour)

MercorMurrieta, California, US
$80.00 hourly
Remote
Full-time

About the role We are hiring expert Evaluators in **Process improvement / SOPs** to review and assess AI-generated work products (documents, spreadsheets, and slide decks) for accuracy, rigor, and ... Show more

Project Engineer

GpacTemecula, California, United States
$95,000.00 yearly
Full-time +1
Quick Apply

Build Your Career With a Premier Commercial General Contractor.This is an exciting opportunity for a motivated construction professional who wants to work on.If you're looking for more than just a ... Show more

Remote Music Production Expert - English (US/UK/Australia) - AI Trainer ($23-$54 per hour)

MercorMurrieta, California, US
$23.00 hourly
Remote
Full-time

Mercor is hiring experienced music producers and audio engineers to evaluate generative music AI models, in partnership with a leading AI lab.You will assess AI-generated music across a wide range ... Show more

Senior Project Manager - Water/Wastewater

Garney ConstructionTemecula, CA, United States
Full-time

Senior Project Manager - Water/Wastewater.Location: Temecula, CA, US, 92591 Fountain Valley, CA, US, 92708 San Diego, CA, US, 92038.Garney is seeking a Senior Project Manager with previous progress... Show more

Project Engineer

Talion ConstructionMurrieta, CA, United States
Full-time

As a Project Engineer, you will assist the Project Manager and Superintendents in preparing documentation and ensuring smooth project execution from procurement to completion.Strong teamwork and co... Show more

Quality Manager

AbbottTemecula, CA, United States
$99,300.00 yearly
Full-time

Abbott is a global healthcare leader that helps people live more fully at all stages of life.Our portfolio of life-changing technologies spans the spectrum of healthcare, with leading businesses an... Show more

Schedule Engineer

The Whiting-Turner Contracting CompanyTemecula, CA, United States
$74,000.00 yearly
Full-time

Supporting Whiting-Turner Schedule Manager with group and project specific responsibilities.Development of pursuit and proposal schedules.Development of master project schedules.Development of deta... Show more

Project Engineer – Demo & Concrete

Next Level ConstructionMurrieta, CA, USA
$32.00 hourly
Full-time
Quick Apply

Project Engineer - Demo & ConcreteFull-Time | In-Person | Murrieta, CA |Position SummaryThe Project Engineer - Demo & Concrete supports the Project Manager & Director of Operations in the execution... Show more

Extrusion Technician

CYNET SYSTEMSTemecula, CA, US
Full-time

Requirement/Must Have: High School Diploma or equivalent required.Proficient computer experience.Responsibilities: Elevate productivity and quality concerns to appropriate resources.Take initiative... Show more

 • Promoted

Estimator structured cable

IES CommunicationsTemecula, California, United States
Full-time

The Estimator is the person who supports the sales and projects staff in developing design and engineering solutions for sales opportunities.The Engineer/Estimator keeps the estimates accurate and ... Show more

People also ask
Remote Frontend Engineer - AI Trainer ($90-$90 per hour)

Remote Frontend Engineer - AI Trainer ($90-$90 per hour)

MercorTemecula, California, US
1 day ago
Salary
$90.00 hourly
Job type
  • Full-time
  • Remote
Job description
  • About the work We're building a high-quality dataset of human preference judgments on AI-generated frontend code. Each task hands you a reference web page — crawled from the real internet, delivered as a full zipped site tree plus screenshots of its default view and, on some pages, additional states reached by hovering, clicking, or scrolling. Alongside it come two model attempts, A and B, each a zipped self-contained site tree. The models only ever saw the screenshots; they never had the source. You download all three, run them locally, view each at a 1920×1080 viewport, interact with them to reach every required state, then open the source of both attempts and grade them against each other — on visual fidelity per state, and on how the code is actually constructed. Structure and responsiveness are explicitly part of the rubric, not just the render. This is evaluation work, not authoring. The defining skill is not that you can build a page — it's that you can open someone else's page and tell how it was built and where it cheats. Please read before applying - Each unit takes roughly 2–3 hours and is timed. This is not microtask work; if you can only offer scattered 15-minute windows, you will not be able to finish a unit. - You need a real local development environment. A tablet, a Chromebook, or a locked-down work machine that cannot run a local static server will not work for this project. - You need at least one completed Mercor engagement, delivered in full. We are not onboarding net-new experts to this project. What you'll do - Render a reference page and two candidate replications at 1920×1080 and judge which is the closer reproduction, state by state. - Diff visual fidelity in detail : box model and spacing, typography (family, size, weight, line-height, letter-spacing), color and border treatment, image and asset handling, z-order and overflow. - Read the source of both attempts and grade construction quality — distinguishing a replication that is genuinely correct from one that merely looks correct at one viewport. Hardcoded pixel offsets, absolute positioning standing in for real layout, inline style soup, a single undifferentiated div tree, or a screenshot pasted in as an `` instead of a rebuilt section. - Test responsiveness : a nav bar that looks right at 1920px but collapses at 1400px is a defect, and you should be able to say precisely why. - Write a specific, evidence-cited justification for every preference. We need "B nests the article body in a single absolutely-positioned div, so the text overlaps the footer below 1600px, while A uses normal document flow" — not "A looks closer." - Use the "this task is broken" escape hatch with judgment : distinguish a task that genuinely cannot be completed from the screenshots provided from one that is merely hard. Over-flagging and under-flagging are both failure modes. You're a fit if you have - 3–8 years of professional web development experience, shipping web interfaces for a living, primarily in frontend or full-stack work. - Fluency across web eras. The reference pages are real crawled sites — one is a small charter-fishing business built in the table-and-image-map tradition, another a corporate press-release page with stacked navigation rows and social share widgets. If your entire career happened inside a modern component framework and you have never authored raw CSS or seen a `` used for layout, you will misjudge many of these pages. - Command of hand-written HTML and CSS : semantic markup, flexbox, grid, media queries, and legacy float- and table-based layouts you can read and reason about. You should be able to look at a rendered layout and predict what's holding it together before opening DevTools. - Browser DevTools as muscle memory — setting an exact viewport, walking the element tree, checking computed styles, watching what a hover handler mutates. - Command-line comfort : unzipping an archive, standing up a static local server because the relative asset paths demand it, and untangling a broken image reference rather than giving up and grading from the screenshot. - Enough JavaScript to read a page's scripts and understand what they do to the DOM, even if you don't write JS daily. - Professional written English. Every task ends in a free-text justification, and a rating without a specific rationale is worth very little. Equipment - A desktop or laptop that displays a 1920×1080 viewport. - Administrator rights on your own machine, so you can install and run a local server. Nice to have - Prior RLHF, preference-labeling, model-evaluation, or structured code-review work — the strongest single signal. Rubric-driven comparison at volume needs almost no ramp here. - Pixel-perfect design-to-code experience : agency work, design systems, template production. Anyone who has had a designer reject a build over four pixels has exactly the fidelity eye this needs. - Accessibility expertise (ARIA, semantic landmarks, heading hierarchy) — you'll notice immediately when an attempt renders a heading as a styled ``. - Familiarity with how LLMs fail at code generation. - Web scraping, archiving, or DOM-parsing background — comfort with messy crawled site trees. - More than one completed Mercor project, and availability in contiguous multi-hour blocks. Note : this seat is for practicing web developers. Backend-only, ML / data-science-only, mobile-native-only, and DevOps-only engineers do not have the UI instincts this requires, however strong they are otherwise. Designers who do not code cannot grade the source axes at all. Framework-only engineers who have never authored CSS outside a component library will struggle with the legacy reference pages.