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DCS Corp
Software Engineer - GUI/OpenGLDCS Corp • Point Mugu Naws, CA, United States
Software Engineer - GUI/OpenGL

Software Engineer - GUI/OpenGL

DCS Corp • Point Mugu Naws, CA, United States
2 days ago
Salary
$82,004.00 yearly
Job type
  • Full-time
Job description

Salary Range: $82,004 - $125,000

Research, design, develop, test, or supervise the manufacturing and installation of electrical equipment, components, or systems for commercial, industrial, military, or scientific use. The Software Engineer will design, develop, integrate, and test advanced software applications with a primary focus on Graphical User Interface (GUI) development using OpenGL and Microsoft Visual Studio. The role requires strong knowledge of real-time rendering, visualization, and user interaction design, as well as the ability to interface software applications with external Radio Frequency (RF) systems. The engineer will collaborate with cross-functional teams, including hardware, systems, and test engineers, to deliver high-performance, mission-focused software solutions for Department of Defense (DoD) programs.

Essential Job Functions:

Design and implement GUI applications using OpenGL, C/C++, and Microsoft Visual Studio to support real-time visualization and system control using state of the art GUIs.

Develop, integrate, and validate software interfaces that communicate with external RF systems, radios, and hardware components via standard communications protocols (Ethernet, HP-IB/GPIB, USB, and Standard Commands for Programmable Instruments [SCPI]).

Implement data visualization, signal monitoring, and control modules aligned with system-level requirements.

Collaborate with systems, RF, test, and hardware engineers to define communication protocols and ensure seamless software-hardware integration.

Optimize GUI performance for real-time responsiveness, rendering efficiency, and reliability.

Develop and maintain software documentation, including design descriptions, interface specifications, and test procedures.

Participate in code reviews, system integration events, and software configuration management processes.

Troubleshoot and resolve software defects, interface issues, and performance bottlenecks.

Support lab testing, field demonstrations, and customer design reviews as needed.

Ensure all development activities adhere to internal quality standards and relevant Navy Systems Engineering Technical Reviews (SETR) compliance requirements.

Knowledgeable with DoDI 5000.02 Adaptive Acquisition Framework (AAF) systems engineering methodology.

Required skills:

Due to the sensitivity of customer related requirements, U.S. Citizenship is required.

Bachlors degree in Computer Science, Software Engineering, Electrical Engineering, or related technical field and a minimum of 5 years’ experience

Must be eligible to obtain and maintain a security clearance.

3–8+ years of experience in software development with strong proficiency in C/C++.

Demonstrated experience designing and implementing OpenGL-based GUIs.

Experience with OpenGL Shading Language (GLSL), DirectX, or modern rendering pipelines.

Strong experience with Microsoft Visual Studio development environment.

Experience integrating software with RF systems, radios, or external hardware interfaces.

Knowledge of communication protocols such as TCP/IP, UDP, HP-IB/GPIB, USB, serial communication, SCPI or custom hardware interfaces.

Proficiency with version control tools (e.g., Git).

Strong debugging, problem-solving, and analytical skills.

Ability to work in a fast-paced engineering environment and collaborate with multidisciplinary teams.

Desired Skills

Experience in embedded systems or real-time software development.

Familiarity with signal processing, RF fundamentals, or wireless communication concepts.

Prior experience developing software for DoW, aerospace, or mission-critical applications.

Knowledge of Agile/Scrum development methodologies.

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Software Engineer - GUI/OpenGL • Point Mugu Naws, CA, United States

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