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Flight Simulator Hardware EngineerLancesoft • Orlando, FL, US
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Flight Simulator Hardware Engineer

Flight Simulator Hardware Engineer

Lancesoft • Orlando, FL, US
10 days ago
Job type
  • Full-time
  • Quick Apply
Job description

Flight Simulator Hardware Engineer
Location: Orlando, FL 32825
Duration: 12+ months (Possible Extension)
Pay rate: $50/hr. –$70/hr. On w2 (All Inclusive)
Monday - Friday 2 PM - 10: 30 PM

Job Description:

  • The hired engineer will be a Hardware Engineering on a development team that delivers a FAA Level D Full Flight Simulator for our customer. Primary responsibilities include:
  • Complete hardware design and development activities for power and control systems, motion platform integration, visual display systems, avionics interfaces, and ancillary equipment.
  • Manage end to end integration of the new simulator hardware with the existing building infrastructure, including HVAC, electrical distribution, grounding, and fire and smoke monitoring systems.
  • Lead other Hardware Engineers that synchronizes engineering, procurement, production planning, manufacturing, and suppliers to ensure design is completed as scheduled. Develop innovative solutions to a range of complex problems that are consistent with the program objectives.

Education: Bachelor’s degree in Mechanical Engineering, Electrical/Electronic Engineering, or related field
Basic Qualifications:

  • Experience in developing flight simulation hardware solutions.
  • Active development of new mechanical design engineering principles and full demonstrated knowledge of industry practices and related disciplines
  • Issuing formal design checking approvals or non-conformance reports through the PLM tool.
  • Developing and generating CREO layouts and detailed drawings for ICDs, components, sub-assemblies, assemblies, and integration test articles
  • Developing and generating HW architectural layouts for system and lower level interfaces between systems and subsystems
  • Deriving Hardware and sub tier requirements from customer requirements
  • Building BOMs, creating parts, assemblies, and design documentation
  • Demonstrated ability to support cross-functional teams through major technical reviews throughout the acquisition lifecycle (SRR, PDR, CDR, TRR)
  • Experience applying Hardware Engineering processes in an Agile environment.
  • Desired Skills:
  • Experience with Windchill, Creo, Windchill and/or Catia, Zuken and Cameo.
  • Knowledge of Geometric Dimensioning and Tolerancing in accordance with ASME Y14.5 and demonstrated perform complex system-level tolerance analysis.
  • Knowledge of generating hardware architecture, high level interconnects, and deriving requirements from customer and system level flow downs.
  • Prior experience in the development, integration, and deployment of flight training systems.
  • Leveraged Agile tenets in the execution of the development of software intensive systems, inclusive of driving development of Systems Engineering, Software Engineering, Hardware, and Test Engineering work products.
  • Experience adapting hardware designs to existing climate control systems, ensuring temperature/humidity stability for avionics and motion platforms.
  • Experience interfacing with the facility’s existing fire detection and suppression infrastructure
  • Product design experience in the context of modular open systems architectures (e.G. SOA).
  • Experience with Rotary and/or Fixed Wing Aircraft
  • Experience with full motion simulators.
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Flight Simulator Hardware Engineer • Orlando, FL, US

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